@startuml
sprite $shoe_prints [48x48/16] {
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0000000000026AFFFFFFFFFFFFFFFC610000000000000000
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}


!define FA5_SHOE_PRINTS(_alias) ENTITY(rectangle,black,shoe_prints,_alias,FA5 SHOE_PRINTS)
!define FA5_SHOE_PRINTS(_alias, _label) ENTITY(rectangle,black,shoe_prints,_label, _alias,FA5 SHOE_PRINTS)
!define FA5_SHOE_PRINTS(_alias, _label, _shape) ENTITY(_shape,black,shoe_prints,_label, _alias,FA5 SHOE_PRINTS)
!define FA5_SHOE_PRINTS(_alias, _label, _shape, _color) ENTITY(_shape,_color,shoe_prints,_label, _alias,FA5 SHOE_PRINTS)
skinparam folderBackgroundColor<<FA5 SHOE_PRINTS>> White
@enduml